On Thursday the 13th of November in our social systems class our group came up with potentially the most groundbreaking "evolutionary game". The goal of this blog is to outline the instructions of the game, giving you the ability to take part in the fun.
According to Boons : "Darwin’s crucial insight was that the extent to which these new characteristics spread through a population depends on whether they ‘fit’ with the environment in which the organisms live" (Boon 2009). This game emulates evolution by following the development of the "car" which "fits" the envionmental changes, continuing through evolution. Boon's developed an evolutionary account of the strategic perspectives of firms, which he specified three crucial parts of any evolutionary mechanism.
2) Specify the analogy of the biological mechanism of reproduction.
3) Selection mechanisms are specified.
I have attempted to include these three aspects of the evolutionary mechanism in my game.
This is a simple game which can be played with unlimited player, and takes about 5 minutes. One die is neccessary for this game, not multiple dice. The goal of the game is to stay in the game the longest, by having the car which can withstand evolutionary changes.
Firstly, to determine who may start the game the die will be rolled by each player. The player with the highest no. begins the game.
In the first round: each player will roll the die in order to determine which car they will be allocated.
Rolling a one (1) : Diesal Car
Rolling a two (2) : Bio-mass Car
Rolling a three(3) : Electric Car
Rolling a four (4) :Hybrid Car
Rolling a five (5) :Hydrogen Car
Rolling a six (6) :Petroleum Car
In the second round: each play will roll the die to determine the evolutionary scenario
Rolling a four (4) :Hybrid Car
Rolling a five (5) :Hydrogen Car
Rolling a six (6) :Petroleum Car
In the second round: each play will roll the die to determine the evolutionary scenario
Rolling a one (1): Scenario - plugin electricity car chargers cause too many injuries- deeming the use of them illegal- players with electric or hybrid car have to leave the game.
Rolling a two (2) : Scenario- oil shortage leads to the ban of Petroleum use for automobiles - players with petroleum cars are out of the game.
Rolling a three(3) : Scenario - After many explosions due to hydrogen storage, there is a ban on the use of hydrogen cars- layers with electric or hybrid car have to leave the game.
Rolling a four (4): Scenario - Research evidence suggests that Diesal exhaust is related to Lung Cancer - players with diesal cars are out of the game.
Rolling a five (5) : Scenario - Due to lack of Food availabilty Bio-Mass fuels are banned- players with Bio-Mass cars are out of the game.
Rolling a six (6) : Scenario- Technology improvements allow the player to improve the sustainablity of the player's car- players process to the next evolutionary round.
Rolling a four (4): Scenario - Research evidence suggests that Diesal exhaust is related to Lung Cancer - players with diesal cars are out of the game.
Rolling a five (5) : Scenario - Due to lack of Food availabilty Bio-Mass fuels are banned- players with Bio-Mass cars are out of the game.
Rolling a six (6) : Scenario- Technology improvements allow the player to improve the sustainablity of the player's car- players process to the next evolutionary round.
In the third round: the remaining players will play "scissors, paper, rock", those that loss players. Rock represesents ("competative advantage") which trumps scissors (consumer preference), Paper represents ("marketing") trumps Rock ("competative advantage"). If there are only two players left after the second round, they can skip the third and fourth round.
In the fourth round: Due to "a race to the bottom approach" to the competitive automobile industry, all car manufacturers go "bankrupt". The government can only save one of the remaining manufacturers (players), but decides to undertake a referendum in order to allow the tax-payers to choice which one will survive. Every participant of the game may vote for what they perceive to be the most sustainable car available.
The aim of the game is to "Survive"!
References
1) Boons, F.A. 2009. An evolutionary approach towards the strategic perspectives of firms, chapter 8 in: Creating ecological value. Cheltenham: Edward Elgar.